Jon talks to Eliza Labs Shaw Walters about his work on AI agent frameworks, and why blockchain games are a focus.
- [1:00] An introduction to Shaw Walters, the creator of AI agent framework ElizaOS.
- [3:10] "I see myself as a comedian and performance artist. I love the joke that becomes true."
- [4:48] "What I'm focused on is agents that get you your time back and agents that can play games."
- [6:06] "Attention is an important part of capitalism. If you're not spicy, pmarca doesn't read your tweet."
- [7:25] "We're one generation away from ... I don't need better. I need cheaper."
- [9:25] "I still have skill arbitrage on the average person. But in a year, it won't matter."
- [11:56] "We're making AI RuneScape. It's going to cost us $80,000 and take 4 months."
- [13:08] "Now we have dream tech - you can build the uncompromising, exactly what you want."
- [16:26] Can copyright be enforced in this new world of online, onchain abundance?
- [18:43] Is P(doom) a scalar or a dynamic multi-dimensional vector?
- [21:18] "I'm here to build the world I want to see."
- [22:10] "I've always felt the most important things to do came from the silliest things."
- [23:35] Explaining AI agent social prediction trading platform Babylon.
- [26:23] Does Shaw enjoy being a high-profile commentator?
- [28:40] "I made a Chrome extension that blocks haters. But it also blocked a lot of my friends."
- [33:35] AI means software companies will have to build their most generous, growth-oriented version.
- [34:07] Help Shaw build "AI Runescape", an open source project called Hyperscape AI.