Blockchain Gaming World

207 | Shaw on AI agents, building AI RuneScape and P(doom)


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Jon talks to Eliza Labs Shaw Walters about his work on AI agent frameworks, and why blockchain games are a focus.

  • [1:00] An introduction to Shaw Walters, the creator of AI agent framework ElizaOS.
  • [3:10] "I see myself as a comedian and performance artist. I love the joke that becomes true."
  • [4:48] "What I'm focused on is agents that get you your time back and agents that can play games."
  • [6:06] "Attention is an important part of capitalism. If you're not spicy, pmarca doesn't read your tweet."
  • [7:25] "We're one generation away from ... I don't need better. I need cheaper."
  • [9:25] "I still have skill arbitrage on the average person. But in a year, it won't matter."
  • [11:56] "We're making AI RuneScape. It's going to cost us $80,000 and take 4 months."
  • [13:08] "Now we have dream tech - you can build the uncompromising, exactly what you want."
  • [16:26] Can copyright be enforced in this new world of online, onchain abundance?
  • [18:43] Is P(doom) a scalar or a dynamic multi-dimensional vector?
  • [21:18] "I'm here to build the world I want to see."
  • [22:10] "I've always felt the most important things to do came from the silliest things."
  • [23:35] Explaining AI agent social prediction trading platform Babylon.
  • [26:23] Does Shaw enjoy being a high-profile commentator?
  • [28:40] "I made a Chrome extension that blocks haters. But it also blocked a lot of my friends."
  • [33:35] AI means software companies will have to build their most generous, growth-oriented version.
  • [34:07] Help Shaw build "AI Runescape", an open source project called Hyperscape AI.
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Blockchain Gaming WorldBy jon jordan

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