
Sign up to save your podcasts
Or


Mo Ash shares his journey with David Kolmer, from a UN Model United Nations participant, “MUN” or “MUN-er” [ https://www.un.org/en/mun ] to a learning designer/ Instructional Designer. Discussing the evolution of instructional design in Egypt, the Penta framework that he developed for assisting in the design of game-based learning, and the importance of community and science based choices in professional growth.
Discover insights on game design, overcoming real world challenges, and the future of L&D amongst the void of the A.I. bubble.
Keywords
Instructional Design, Game-Based Learning, Penta Framework, Egypt, Learning, Community, L&D Future, Self-Development, Professional Growth
Learning ResourcesMoe Ash on LinkedIn https://www.linkedin.com/in/moeash7/
The Penta Framework (Book and Upcoming) https://pentadeckform.fillout.com/t/dFz4hasu59us
Claire Obscure Expedition 33 (Video Game)https://www.expedition33.com/Example of rebooting the RPG genre with fantastic narrative
Splendor (Board Game)
AZUL (Board Game) https://www.nextmove-games.com/en/azul/azul-game/
Key Topics
The evolution of instructional design in Egypt
The Penta framework for game-based learning
Building and nurturing learning communities
Overcoming challenges and failures in business
The role of storytelling and narrative in game design
Alternate Reality Titles
The Penta Framework:Revolutionizing Game-Based Learning
From UN “MUN-er” to Learning Designer: Mo Ash's Journey
Chapters
00:00 Introduction and Background of Moe Ash
02:39 The Learning and Development Community in Egypt
05:31 Family Dynamics and Work-Life Balance
08:23 The Evolution of Learning and Development Roles
11:11 The Design Process and the Penta Framework
37:18 The Mechanics of Fun in Games
40:12 Lessons from Failure and Self-Reflection
46:43 Building a Supportive Community
52:18 Understanding the Essence of Games
58:46 Personal Insights and Spirit Animals
01:11:50 Connecting with Moe Ash
CREDITS
GAMELAYER RADIO is found wherever you get your podcasts. Transcripts and swag at Gamelayer.fm
Theme Music by Caleb Willitz. calebwillitz.com/
calebwillitz.bandcamp.com/music
Found Sound onthe "domain of play" borrowed from Balance in the SpiritualLife Dharma talk by Sr. Trai Nghiemhttps://youtu.be/yZag9LOp7uc?si=T2Qyfc-4y-XJoSOz&t=3301
VHS: Don't you want to become a cult leader?https://www.youtube.com/watch?v=fUlVGjJg6f8
528Hz + 174Hz | Full BODY CELL Regeneration | MIRACLE Tones for Golden Chakra Healinghttps://youtu.be/7xJw6eBEJQs?si=ubNwF26vwGvGw_1_
By David KolmerMo Ash shares his journey with David Kolmer, from a UN Model United Nations participant, “MUN” or “MUN-er” [ https://www.un.org/en/mun ] to a learning designer/ Instructional Designer. Discussing the evolution of instructional design in Egypt, the Penta framework that he developed for assisting in the design of game-based learning, and the importance of community and science based choices in professional growth.
Discover insights on game design, overcoming real world challenges, and the future of L&D amongst the void of the A.I. bubble.
Keywords
Instructional Design, Game-Based Learning, Penta Framework, Egypt, Learning, Community, L&D Future, Self-Development, Professional Growth
Learning ResourcesMoe Ash on LinkedIn https://www.linkedin.com/in/moeash7/
The Penta Framework (Book and Upcoming) https://pentadeckform.fillout.com/t/dFz4hasu59us
Claire Obscure Expedition 33 (Video Game)https://www.expedition33.com/Example of rebooting the RPG genre with fantastic narrative
Splendor (Board Game)
AZUL (Board Game) https://www.nextmove-games.com/en/azul/azul-game/
Key Topics
The evolution of instructional design in Egypt
The Penta framework for game-based learning
Building and nurturing learning communities
Overcoming challenges and failures in business
The role of storytelling and narrative in game design
Alternate Reality Titles
The Penta Framework:Revolutionizing Game-Based Learning
From UN “MUN-er” to Learning Designer: Mo Ash's Journey
Chapters
00:00 Introduction and Background of Moe Ash
02:39 The Learning and Development Community in Egypt
05:31 Family Dynamics and Work-Life Balance
08:23 The Evolution of Learning and Development Roles
11:11 The Design Process and the Penta Framework
37:18 The Mechanics of Fun in Games
40:12 Lessons from Failure and Self-Reflection
46:43 Building a Supportive Community
52:18 Understanding the Essence of Games
58:46 Personal Insights and Spirit Animals
01:11:50 Connecting with Moe Ash
CREDITS
GAMELAYER RADIO is found wherever you get your podcasts. Transcripts and swag at Gamelayer.fm
Theme Music by Caleb Willitz. calebwillitz.com/
calebwillitz.bandcamp.com/music
Found Sound onthe "domain of play" borrowed from Balance in the SpiritualLife Dharma talk by Sr. Trai Nghiemhttps://youtu.be/yZag9LOp7uc?si=T2Qyfc-4y-XJoSOz&t=3301
VHS: Don't you want to become a cult leader?https://www.youtube.com/watch?v=fUlVGjJg6f8
528Hz + 174Hz | Full BODY CELL Regeneration | MIRACLE Tones for Golden Chakra Healinghttps://youtu.be/7xJw6eBEJQs?si=ubNwF26vwGvGw_1_