Nerdsomnia | D&D Actual Play

2.3 Captain's Finger


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The year is 1976. The adventure starts on a helicopter out at sea. An ancient relic has been found by Newmont, a mining company, and they're seeking to unlock its buried treasure. Our heroes' task is to stop them at all cost because unbeknownst to Newmont, the relic would release a world-level threat.
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As a group, we decided to take a break after years of D&D to try a new system. We're playing Fate Accelerated RPG and have centered the campaign around a M.I.B., Agents of SHIELD type campaign. Agencies like these don't go by any name, so as a placeholder, they just called themselves Employees of S.O.R.T.S.

S.O.R.T.S. stands for Strategic Organized Response Team of Sorts.
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Players in this episode:

Kenneth as Game Master
Eric the Orphan | Chee Wee
Willie "Mullet" Lee | Nathaniel
Nadir Ab Hussain | Jonathan

Recorded on 7th October 2018
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FATE SRD:
https://fate-srd.com/fate-accelerated/get-started

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Artwork by: Nathaniel Yeo
www.instagram.com/nathinkyeo

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Nerdsomnia | D&D Actual PlayBy Nerdsomniac