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It’s Paul. It’s Moses. It’s play. This week our hosts discuss who may ultimately prevail during the conflict set in the grim darkness of the far future, and why Necrons are the least “dieable”. Paul also adds a Dark Souls game to his ranks, and prompts Moses to speculate dangerously on the games ultimate antagonist.
Following this, Moses discusses puzzles and patterns, and Paul professes how proud he is of his pal for playing their PC to perfection as their party Wander(s) Home. Lastly, our hosts tell each other about boardgame adaptations and magazine subscriptions, lament the Blaseball shaped holes in their hearts, and Moses uses his dirty brain to help Make My Game!
By Paul Berberich5
44 ratings
It’s Paul. It’s Moses. It’s play. This week our hosts discuss who may ultimately prevail during the conflict set in the grim darkness of the far future, and why Necrons are the least “dieable”. Paul also adds a Dark Souls game to his ranks, and prompts Moses to speculate dangerously on the games ultimate antagonist.
Following this, Moses discusses puzzles and patterns, and Paul professes how proud he is of his pal for playing their PC to perfection as their party Wander(s) Home. Lastly, our hosts tell each other about boardgame adaptations and magazine subscriptions, lament the Blaseball shaped holes in their hearts, and Moses uses his dirty brain to help Make My Game!