Can Aavegotchi DAO takeover the project, the State of Pixels, and the rise of open source in the agentic era.
- [00:35] Aavegotchi dev Pixelcraft is one of the OG web3 gaming studios.
- [05:16] It's looking to hand over control of Aavegotchi to the DAO.
- [06:28] DAOs haven't been successful for reasons like coordination and authority.
- [07:25] It's a nice vision, but the reality is Pixelcraft ran out of money.
- [08:01] By 1st September, the DAO has to have decided what's happening going forward.
- [09:16] Why “gamey games” are harder to hand over to communities or DAOs.
- [09:55] State of Pixels. It's sustainable but not growing.11:30 Pixels is now considering adding open-source elements.
- [12:05] AI significantly changes what community developers can build in blockchain games.
- [13:50] The emerging pattern is surviving web3 games are moving to APIs, MCPs and agent access.
- [15:15] Why blockchain and AI fit together culturally and technically.
- [19:05] Define “game games” versus “non-game games”.
- [20:49] Why blockchain games should focus less on moment-to-moment fun and more on meta.
- [23:30] EVE Frontier, MapleStory and Soccerverse as examples of meta-focused web3 games.
- [25:25] These games have emergent experiences. They don't require constant content updates.
- [28:30] Don’t put things onchain to create value. Put existing value onchain so it can be realized.
- [32:40] Community-built Soccerverse fantasy football as a sign of where this goes next.
- [35:05] The first 10 years of blockchain gaming were about discovering what didn’t work.
- [35:40] AI plus blockchain will enable things the traditional games industry won’t build.
- [37:06] Why agents will become native players for blockchain games.
- [38:20] The future split: Mario-like gameplay games versus agent-filled systemic web3 worlds.