00:00:00 Countdown
00:01:00 Preamble/Welcome!
00:02:00 Jason On Game Design
00:07:00 Peter Fields - Game Designer Link In Chat
00:13:00 Do You Need To Be a Gamer To Be a Designer?
00:16:00 Which is Harder 2d multiplayer or Single Player 3d?
00:19:00 Integrate Mechanics When Prototyping or Develop Them Separately?
00:25:00 What's the Best way To Improve Programming skills?
00:29:00 Book: Clean Code By Robert Cecil Martin
00:31:00 Unity event a Good Option to separate your systems?
00:32:00 Blog: Ray Wenderlich - Scriptable Objects
00:33:00 A Wild Salim Appears
00:33:00 Thought On Singletons/Alternatives?
00:36:00 Value in getting certifications?
00:40:00 Talk about Being a Designer
00:48:00 Break down of portfolio for Game Design
00:52:00 Interview Advice
00:55:00 Comic Suggestions
01:00:00 Where do you look for game designers?
01:00:00 Gamasutra Job Board Link in the Chat
01:03:00 Gmtk Game Makers Tool Kit - How To Become A Game Designer
01:05:00 reddit r/gamedevClassifieds for gamedev jobs
01:07:00 Thoughts on Monster Hinter Rise?
01:10:00 Game Designer vs Game Developer
01:16:00 Game Design Documents? Templates?
01:19:00 Call For Game Design Docs for a future stream maybe?
01:20:00 Milanote for GDD? Nope, but part of the package
01:22:00 Links to Examples
01:25:00 Advice to enter industry today?
01:32:00 How to handle interpersonal static?
01:38:00 Assets Make your own Assets or Use/Buy Someone Elses?
01:39:00 Infinity PBR From Chat sez Spend Money where player looks to start, then fill in the expendable extra later
01:45:00 Wrap up
01:46:00 Thank You Jason, Jason and Salim!
01:48:00 Peace!