Kuroi Hana: Game x Art x Tech

#3 Who’s Heading to Boston? CD Projekt’s Calling All Adventurers!


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In this episode,

we explore CD Projekt's expanded playtesting program, offering North American gamers, particularly near Boston, a chance to test upcoming titles like Cyberpunk sequel Orion and Witcher spinoff Sirius. Eligible enthusiasts, aged 16 and above, with a passion for gaming and pop culture, can provide invaluable feedback on early game elements and concepts, influencing the future of these iconic games. If Boston is out of reach, keep an eye out for opportunities in other locations like Canada, signaling potential advancements in CD Projekt’s timelines.

Also check it out on X: https://x.com/CDPROJEKTRED/status/1849103493996724602


Vocabulary List

Check out today's vocabulary list to deepen your insight!

  • Playtesting n. 遊戲測試 The process of testing a game during its development phase, where players try out early versions to provide feedback on gameplay, mechanics, and overall experience for further refinement.

  • Sequel n. 續集 A work that continues the story or develops the theme of an earlier one, often seen in film, literature, and games, where narratives and characters are extended beyond the original.

  • Spinoff n. 衍生作品 A new work or product derived from an existing one, often focusing on minor characters or subplots from the original to expand its universe or appeal to specific audiences.

  • Eligible adj. 符合條件 Meeting the necessary conditions or criteria to participate in an activity or program, such as an age requirement or geographical proximity.

  • Insights n. 見解 Deep understanding or perception of a complex situation or problem, often used to make informed decisions or improvements in creative and business contexts.

  • Non-professional adj. 非專業 Not involving or limited to individuals who do not earn their livelihood through a particular skill or activity, often bringing fresh perspectives to established fields.

  • Concept art n. 概念藝術 Pre-visualization art used in the process of filmmaking, video game development, and similar fields, to convey an idea, mood, or overall look of a potential project.

  • Progression n. 進展 The process of developing or moving gradually towards a more advanced state, often in the context of project development or personal growth.

  • Timeline n. 時間軸 A chronological order or schedule outlining the sequence and timing of events or tasks to be completed, often used in project management to track progress.

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    Kuroi Hana: Game x Art x TechBy Kuroi Hana