For Azeroth!: A World of Warcraft Podcast

#356 - For Azeroth!: “It’s a Lot”


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Lex can no longer trust the developers as chaos continues to unfold for add-ons. The trio discusses WoW for consoles; and Sean relishes in the snarkiness.

News

WoW on the Next Xbox

Windows Central released an article with some confirmed and some speculated details of the next Xbox console.

  • The next Xbox is reported to have a PC experience not dissimilar to the SteamOS interface.
  • The system is expected to run Game Store Fronts such as Steam, Epic Games Store, the Riot Client, and notably Battle.net
  • The article points to quotes from senior officials as well as undisclosed insider sources.
  • Phill Spencer speaking of the Xbox Ally to see the direction of the next console.
  • Sarah Bond hinting at 1st party hardware made in partnership with AMD
  • Internet pundits reignited the conversation that WoW is being reworked for consoles.

Addressing Addons

Team 2 posted a message about Midnight’s Impact of Combat Addons.

  • The initial version of the new API logic was the most restrictive iteration and the team had a (uncommunicated?) expectation that feedback would guide where they loosen restrictions.
  • The team has been providing detailed technical updates directly to addon devs
  • The post includes a section about customization.
  • Addons should not be able to automate combat decisions for the player.
  • Addons should retain their ability to customize how information is presented to the player.
  • Team 2’s post speaks briefly about a focus on accessibility.
  • Text-to-Speech support or other audio alerts
  • Examples of the ability to announce when combat begins and ends, to announce your health and resources at regular intervals, to play sounds when you gain or lose a secondary resource (e.g., combo points), to announce your target’s name and health, and more.
  • Healing and Raid Frames
  • New display for 
  • Major defensives (or similar ability)
  • Role specific debuffs (ie: tank swaps) 
  • Additional buffs displayed on raid frames beyond the previous limitation
  • 3 different layouts with 2 being inspired by popular addons.
  • Border visualization and colour highlights for Curses, Diseases, Magic, or Poison effects. 
  • Additional Authors announce a pause in support of popular addons.
  • Latest Updates provided to addon authors include changes listed under Alpha Phase 6

Links

  • How Midnight’s Upcoming Game Changes Will Impact Combat Addons

Midnight Alpha Phase 5

A little earlier than in weeks past, the next phase of the Alpha is here!

  • Level 90
  • Story and Quests: 
  • Level 90 Campaign - Chapter 1
  • Arcantina Visitor Quests
  • Weekly Quests (must complete the main campaign or use the skip)
  • All previous content is once again available
  • Housing
  • Budgets for room placement and decor have been returned to levels closer to week 3
  • Dyes are re-enabled
  • Delves: 
  • Parhelion Plaza
  • The Darkway
  • Torment’s Rise (Nemesis delve)
  • Prey
  • World Boss available
  • Thorm’belan
  • Found in the Encroaching Bloom of Harandar
  • Level 90 Activities: 
  • Saltheril’s Soiree
  • Abundance
  • Legends of the Haranir
  • Stormarion Citadel
  • Amani Abyss
  • Professions
  • Sparks are available for testing
  • Class Sets added
  • Balance Druid, Feral Druid, Guardian Druid, Brewmaster Monk, Protection Paladin, Affliction Warlock, Demonology Warlock, Destruction Warlock, Fury Warrior, and Protection Warrior.
  • Class changes

Links

  • In Development: Phase Five of the Midnight Alpha — World of Warcraft — Blizzard News
  • Midnight Alpha Test Development Notes - #16 by Linxy

Outro

Be part of the conversation and join us on Discord bit.ly/fazdiscord

Thank you so much for supporting the show!

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For Azeroth!: A World of Warcraft PodcastBy Lex_Rants, Sean, and Tru Villain Manny

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