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The story is all around us—more than ever before we have the power to make stories that engage multiple senses, and toss the audience into a whole new world where they feel they’re part of the action. But does immersion using technology like binaural audio, virtual reality or augmented reality lead to a great connection to story? Chris Panzetta from S1T2 explains the difference between a gimmick and an engaging immersive reality and Screen Audience Research Australia measures audience reaction to immersive experiences.
Lumina is a podcast about how tech innovations challenge and shape the way we share stories, produced for the Australian Film Television and Radio School (AFTRS) by Audiocraft.
Hosted on Acast. See acast.com/privacy for more information.
5
33 ratings
The story is all around us—more than ever before we have the power to make stories that engage multiple senses, and toss the audience into a whole new world where they feel they’re part of the action. But does immersion using technology like binaural audio, virtual reality or augmented reality lead to a great connection to story? Chris Panzetta from S1T2 explains the difference between a gimmick and an engaging immersive reality and Screen Audience Research Australia measures audience reaction to immersive experiences.
Lumina is a podcast about how tech innovations challenge and shape the way we share stories, produced for the Australian Film Television and Radio School (AFTRS) by Audiocraft.
Hosted on Acast. See acast.com/privacy for more information.