Dungeons and Improv

4: Roll for Banjo Doug


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The crew buys and attempt to steal some things at the magic shop, then get into an argument with some hippies where they try to gatekeep music. There's an explosion at the jail, where they get the idea to go find Chicken Killer - and nearly get into a deadly battle. They discover that goblin ears are worth money, and attempt to sweet talk their way into taking a goblin child to garner positive PR for the goblins. And then they learn about Blincorp.

Record Date:  08-14-2020

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Dungeons and ImprovBy Dungeons and Improv

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