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This week on PS This is Awesome!, we dive into some of the biggest stories shaping the gaming industry right now—and a few that might have you raising an eyebrow.
We kick things off with a candid (and somewhat concerning) revelation from a former Naughty Dog developer, who claims the studio has largely accepted crunch as a necessary part of making blockbuster games. Is this just the reality of AAA development, or a problem the industry still refuses to solve?
Next up, Metro 2039 is officially set to be revealed during an upcoming Xbox livestream, giving fans of the series something big to look forward to. Meanwhile, Hideo Kojima’s mysterious Physint is already turning heads thanks to a casting call describing a villain with serious “Mads Mikkelsen in Hannibal” energy—because of course it is.
We also unpack new comments from former Bethesda exec Pete Hines, who sheds light on why he left ahead of Starfield’s launch—and what he had to say about Microsoft’s direction might raise some questions.
On the lighter side, No Man’s Sky continues its redemption arc with a wild Pokémon-style update inspired by a fan suggestion… and yes, they actually did it.
Finally, we discuss Sony’s new “Playerbase” initiative, which lets you scan yourself into Gran Turismo 7—but most fans aren’t exactly thrilled. Plus, with Xbox revamping its achievement system, we ask: is it time for PlayStation trophies to evolve?
Visit www.patreon.com/psthisisawesome to support the show and help us continue producing the content you love!
Please, if you enjoyed the content — or even if you didn’t quite enjoy this one — come back. We try to offer something for everybody. Share with your friends and help us grow our awesome PlayStation community!
As always you can support our show at our Patreon Page. Thanks for listening.
http://www.patreon.com/psthisisawesome
Hosted on Acast. See acast.com/privacy for more information.
By Fred Oakman & Jake Peters4.7
1414 ratings
This week on PS This is Awesome!, we dive into some of the biggest stories shaping the gaming industry right now—and a few that might have you raising an eyebrow.
We kick things off with a candid (and somewhat concerning) revelation from a former Naughty Dog developer, who claims the studio has largely accepted crunch as a necessary part of making blockbuster games. Is this just the reality of AAA development, or a problem the industry still refuses to solve?
Next up, Metro 2039 is officially set to be revealed during an upcoming Xbox livestream, giving fans of the series something big to look forward to. Meanwhile, Hideo Kojima’s mysterious Physint is already turning heads thanks to a casting call describing a villain with serious “Mads Mikkelsen in Hannibal” energy—because of course it is.
We also unpack new comments from former Bethesda exec Pete Hines, who sheds light on why he left ahead of Starfield’s launch—and what he had to say about Microsoft’s direction might raise some questions.
On the lighter side, No Man’s Sky continues its redemption arc with a wild Pokémon-style update inspired by a fan suggestion… and yes, they actually did it.
Finally, we discuss Sony’s new “Playerbase” initiative, which lets you scan yourself into Gran Turismo 7—but most fans aren’t exactly thrilled. Plus, with Xbox revamping its achievement system, we ask: is it time for PlayStation trophies to evolve?
Visit www.patreon.com/psthisisawesome to support the show and help us continue producing the content you love!
Please, if you enjoyed the content — or even if you didn’t quite enjoy this one — come back. We try to offer something for everybody. Share with your friends and help us grow our awesome PlayStation community!
As always you can support our show at our Patreon Page. Thanks for listening.
http://www.patreon.com/psthisisawesome
Hosted on Acast. See acast.com/privacy for more information.