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Gamification helped Duolingo increase retention from 12% to 55%. So it is about time to shed some light on this topic. Anastasia and I discussed what gamification is, how to apply it and give you some tangible examples.
You can find Anastasia on Twitter and Linkedin.
Furthermore, check out her company Milestone.
5
44 ratings
Send us a text
Gamification helped Duolingo increase retention from 12% to 55%. So it is about time to shed some light on this topic. Anastasia and I discussed what gamification is, how to apply it and give you some tangible examples.
You can find Anastasia on Twitter and Linkedin.
Furthermore, check out her company Milestone.
5,387 Listeners