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Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd.
Here are the games covered on the show:
Intro
Ian's topic: How do newer RPGs make themselves stand out?
Jon's topic: What video games have you played recently that would make cool board games?
Shoe's topic: What have video games taught Jon and Ian about game design?
Christina's topic: What makes the ideal gaming group for you?
Final thoughts:
By Going Analog4.5
3535 ratings
Game designers Jon Gilmour (Dead of Winter, Dinosaur Island) and Ian Moss (Duelosaur Island, Wonderland's War) join us to discuss video games that would make cool board games, what video games have taught them about game design, our ideal gaming group, and how new RPGs make themselves stand out from the crowd.
Here are the games covered on the show:
Intro
Ian's topic: How do newer RPGs make themselves stand out?
Jon's topic: What video games have you played recently that would make cool board games?
Shoe's topic: What have video games taught Jon and Ian about game design?
Christina's topic: What makes the ideal gaming group for you?
Final thoughts:

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