Creator's Playbook

57 - "Another Man's Garbage" - Living Objects


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If your car could talk, what would it say? Maybe it would ask you to take it into the shop more, take it easy at the stop signs, or stop ignoring that weird sound every time the engine starts up. Whether it's a car, your wallet, or particularly rude scale, we ascribe emotions and feelings to everyday things. In storytelling, these things can even become characters in the story. Join Robbie and Michael as they explore the process of creating an living object character.

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Creator's PlaybookBy Talea Studios

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