Code Completion

58: The Nintendo Ninjas, They Get Everyone


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Welcome to Code Completion, Episode 58! We are a group of iOS developers and educators hoping to share what we love most about development, Apple technology, and completing your code!

Follow us @CodeCompletion on Twitter to hear about our upcoming livestreams, videos, and other content.

Today, we discuss:

  • Code Completion Club: https://codecompletion.io/jointheclub
  • Indie App Spotlight, with a new app for you to check out:
    • Christmas Guide by Peter Yaacoub
    • Tools for Game development
      • SpriteKit
      • SceneKit
      • ARKit
      • Unity
      • GameMaker Studio
      • Pulp for playdate
      • Games:
        • Undertale
        • Frenzic Overtime
        • Oceanhorn
        • Geometry Wars
        • SLUZZULS
        • The Legend of Zelda, Ocarina of Time Beta Showcase by ZFG
        • Corridor Crew Bob Ross Challenge
        • Mini Review Corner: COVID-19 Booster
        • Commented Out:
          • Game and Watch Zelda
          • Game and Watch Mario
          • Also, join us for #CompleteTheCode, a segment that tests your knowledge on Swift, Apple, and all things development!

            Your hosts for this week:

            • Spencer Curtis
            • Dimitri Bouniol
            • Be sure to also sign up to our monthly newsletter, where we will recap the topics we discussed, reveal the answers to #CompleteTheCode, and share even more things we learned in between episodes.

              You are what makes this show possible, so please be sure to share this with your friends and family who are also interested in any part of the app development process.

              Sponsor

              This week's episode of Code Completion is brought to you by Super Easy Timer. Search for Super Easy Timer on the Mac App Store to give it a try. https://apps.apple.com/app/apple-store/id1525104124?mt=12

              Complete the Code

              How can you make all calls to loadImage() run concurrently, and return images in the same order?

              // How can you make all calls to loadImage() run concurrently,
              // and return images in the same order?
              func loadImages(_ ids: [UUID]) async {
              var images: [Image] = []
              for id in ids {
              let image = await loadImage(id)
              images.append(image)
              }
              return images
              }

              Be sure to tweet us with hashtag #CompleteTheCode if you know the answer!

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