Thoughts on software design. What we do with user feedback, how we prioritize new features, teach users good habits through interface design, and try to strike a balance between "simple" and "powerful". Also a brief discussion about iOS 10.
Thoughts on software design. What we do with user feedback, how we prioritize new features, teach users good habits through interface design, and try to strike a balance between "simple" and "powerful". Also a brief discussion about iOS 10.