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In this episode I chat with Fernando Borretti, creator of the Austral programming language. We cover a bunch of different topics, such as:
What makes Austral different from other systems programming languages
Linear types and how they can be used for efficient resource management
How to create your own programming language
Rust for programming language development
The importance of tooling and ecosystem for technology adoption
Rust VS OCaml
Links:
Borretti.me
@zetalyrae
Lessons From Writing A Compiler
Design of the Austral Compiler
Leaving Rust gamedev after 3 years
Game Scripting Mastery
Crafting Interpreters
PLT Redex
How should I read type system notation?
forall X: Calgary
In this episode I chat with Fernando Borretti, creator of the Austral programming language. We cover a bunch of different topics, such as:
What makes Austral different from other systems programming languages
Linear types and how they can be used for efficient resource management
How to create your own programming language
Rust for programming language development
The importance of tooling and ecosystem for technology adoption
Rust VS OCaml
Links:
Borretti.me
@zetalyrae
Lessons From Writing A Compiler
Design of the Austral Compiler
Leaving Rust gamedev after 3 years
Game Scripting Mastery
Crafting Interpreters
PLT Redex
How should I read type system notation?
forall X: Calgary