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The Countdown CONTINUES! D and Andrew hop back in the Fantasticar and head to Latveria (nope) for the THREE PREDICTIONS OF DOCTOR DOOM, which features a scene at the race track from IRON MAN 2, and then THE MICROWORLD OF DOCTOR DOOM, which features the FF heading to the Quantum Realm in search of a certain missing familar face. Or something. And not that one, come on. Not he who shall never be mentioned again in the MCU. Or Mickey Rourke. Anyway. The fellas make it through the forty-five minutes of late sixties animation with plenty to say. Don't miss it!
Never ones to shy from a challenge, the fellas decide it's time to peruse the not-so-FANTASTIC animated history of one Victor Von Doom, starting with his first appearance sending Namor into space, then finding out his FF '67 origin's even whinier than usual. The fellas talk a lot about cheap animation, witchish voice choices, and so much more! Don't miss it! THE DAY OF DOOM IS INEVITABLE!
Flintstones, Meet the Flintstones, They're the... Wait, aren't D and Andrew supposed to be watching Superhero cartoons for this bit. Luckily, Fred and Barney WOULD team up with a superhero... just not on the show or in any scenes with dialogue and certainly not for these episodes. Listen as the fellas discuss sitcom tropes, good animation (it's so nice), dragging out the bit for a half hour episode, and much more!
Tarzan, Tarzan, lord of the jungle, king of the wild frontier airlines... Wait, wrong song. D and Andrew delve deeper into the Filmation Extended Pulp Adaptation Universe (FEPAU) and discover ... well, they discover a very white Africa. So they get to talk about ALLAN QUARTERMAIN and all sorts of other topics, such as Tarzan in the popular culture, and so on. But the fellas do make it keep it fun, of course. Even when they get very, very distracted.
D and Andrew head to Ye Olde Los Angeles to catch up with Filmation's Zorro! Listen as the fellas talk pulp heroes, Filmation budgetary restraints, hired out animation studios, costumes, sidekick names, pirates, structural engineering, and much more! Don't miss it!
D and Andrew head to 1988 Metropolis for Superman's fiftieth birthday only to discover they're post-Superman: The Movie AND post-Crisis so instead of a quinquagenarian Man of Steel, it's a nice mix of movie and MAN OF STEEL. Tune in as the fellas discuss Superman, cartoons, and Superman cartoons. Oh and the arcade game. They probably talk about the arcade game. Da na na na na
No longer content with terrestrial adventures, D and Andrew head to the stars and find a bunch of dogs flying around, led by Astro Jetson. No, there's never any explanation why Astro abandoned his family, no there's no Space Ghost crossover with George, it makes no sense! Join the fellas as they talk Batman in space, lousy barbarians, teen titans, and much more!
D and Andrew head to the swamps of Kennerlandia for the only action-figure-tie-in comic book adaptation animated series. Listen as they try to figure out why the UN-MEN are already UN-MEN, if the supporting guys are just the characters from RAMBO, how old Abby Arcane's supposed to be in this one, and what's the deal with these shows always going to South America. And much more!
D and Andrew head to the picnic ground down the street from the inner city playground near the suburban high school and its houses to catch up with Benjy Grimm. Is he a superhero turned into his teenage self? Is he a hostage of Archie knock-offs, why is his old gang against him, why does he like the obviously terrible girl... so many questions, so few answers. Is it even clobbering time? Tune in to find out!
Over a questionable mix of Count Chocula and Fruit Loops, D and Andrew head to that very special corner of the Marvel Universe: the copyright protection character. In this case, Spider-Woman. Listen as the fellas talk supporting casts, Cousins Oliver, Spider-Man continuity, flying pyramids, major guest stars, and so much more!
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