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This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. Is it okay to memorize or divulge this information? Before we take notes, we also talk about Papà Paolo, Oceanos, and Pax Pamir (Second Edition). 02:10 - Papà Paolo 07:25 - Oceanos 13:32 - Pax Pamir (Second Edition) 26:06 - Bonus episode! 26:30 - Hidden Trackable Information 42:13 - The Resistance 43:59 - Tigris & Euphrates 47:38 - El Grande 48:11 - I'm The Boss! 50:01 - Through the Ages 54:44 - Guards of Atlantis 56:20 - Survive: Escape from Atlantis!
By Board Game Barrage4.7
408408 ratings
This week we're talking about hidden trackable information. That is, information about the game state that could be remembered or recorded, but the game design (usually) assumes that players haven't. Is it okay to memorize or divulge this information? Before we take notes, we also talk about Papà Paolo, Oceanos, and Pax Pamir (Second Edition). 02:10 - Papà Paolo 07:25 - Oceanos 13:32 - Pax Pamir (Second Edition) 26:06 - Bonus episode! 26:30 - Hidden Trackable Information 42:13 - The Resistance 43:59 - Tigris & Euphrates 47:38 - El Grande 48:11 - I'm The Boss! 50:01 - Through the Ages 54:44 - Guards of Atlantis 56:20 - Survive: Escape from Atlantis!

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