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This week's episode features Michael Koperwas, Mixed Reality Supervisor at Lucasfilm's ILMxLAB. We talk with Michael about how things have changed in his almost-20 years in the VFX industry, how VFX skillsets and tools can be used for VR/AR, and his take on 3D creation tools in VR. We also dig into motion capture technology in general, image based motion capture in particular, and how ILMxLAB helped Rogue One with pre-visualization tools using CAVEs. Michael also touches a bit on the Disney partnership with The VOID to bring 4D "hyper-reality" Star Wars immersive experiences to life -http://www.ilmxlab.com/
Join us: http://www.realvirtualshow.com
*Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic
By Malia ProbstThis week's episode features Michael Koperwas, Mixed Reality Supervisor at Lucasfilm's ILMxLAB. We talk with Michael about how things have changed in his almost-20 years in the VFX industry, how VFX skillsets and tools can be used for VR/AR, and his take on 3D creation tools in VR. We also dig into motion capture technology in general, image based motion capture in particular, and how ILMxLAB helped Rogue One with pre-visualization tools using CAVEs. Michael also touches a bit on the Disney partnership with The VOID to bring 4D "hyper-reality" Star Wars immersive experiences to life -http://www.ilmxlab.com/
Join us: http://www.realvirtualshow.com
*Big thanks to John K. Chin for the jazzy music & James A. Beck for the voice magic