
Sign up to save your podcasts
Or
The article from Flicks discusses the use of “volumetric video” in the VR game “The 7th Guest VR”. The article explains how this technology, which allows for fully three-dimensional representations of actors, can enhance the experience of gaming and acting. It also describes how the technology was used in the original “The 7th Guest” game and how it has evolved over the years. Professor Dave’s excerpt, meanwhile, highlights the nostalgic appeal of the game and its origins in the 1990s, focusing on its original graphics and the role he played in developing the series.
The article from Flicks discusses the use of “volumetric video” in the VR game “The 7th Guest VR”. The article explains how this technology, which allows for fully three-dimensional representations of actors, can enhance the experience of gaming and acting. It also describes how the technology was used in the original “The 7th Guest” game and how it has evolved over the years. Professor Dave’s excerpt, meanwhile, highlights the nostalgic appeal of the game and its origins in the 1990s, focusing on its original graphics and the role he played in developing the series.