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GAMES INDUSTRY CAREERS & FEMALE GAMER STORIES. đ Tina Townley (Production Director, Act 3) gives an unfiltered look at climbing the ladder from QA at Sega to a director at an independent studio. She reveals the shocking reality of working in game testing and how classics like Final Fantasy VII fuel her escapism.
QA Exposed: The hard truth about testing one game over and over for years and the rush of finding submission-breaking bugs.
The Escapist's Code: Why puzzle-heavy games like Tomb Raider and Monkey Island are essential for problem-solving and clearing a director's mind.
Online Reality: Tina's strategy for navigating online gaming toxicity as a woman is by using private parties and avoiding public voice chat.
Career Advice: Essential tips for aspiring game developers: Start in QA and network often.
By Kieron Brear and Jonny McNamaraGAMES INDUSTRY CAREERS & FEMALE GAMER STORIES. đ Tina Townley (Production Director, Act 3) gives an unfiltered look at climbing the ladder from QA at Sega to a director at an independent studio. She reveals the shocking reality of working in game testing and how classics like Final Fantasy VII fuel her escapism.
QA Exposed: The hard truth about testing one game over and over for years and the rush of finding submission-breaking bugs.
The Escapist's Code: Why puzzle-heavy games like Tomb Raider and Monkey Island are essential for problem-solving and clearing a director's mind.
Online Reality: Tina's strategy for navigating online gaming toxicity as a woman is by using private parties and avoiding public voice chat.
Career Advice: Essential tips for aspiring game developers: Start in QA and network often.