Cantrips and Coffee

84. GURPS: Actual Play (4/4) // Exeunt: The Core


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Calindor, having been freed, has tried to have our heroes trapped within the void swamps. When that failed, he captured their guide, Erod Pruct. Not ones to be easily fooled, the heroes have made their way to Calindor’s infernal prisons, and now seek an encounter to end this once and for all. Journey with us through our final home brewed sessions using GURPS, by Steve Jackson Games. Welcome to Cantrips and Coffee, where each month we roast up a fresh batch of episodes on different tabletop roleplaying games. In our "anything but D&D" format, we explore different systems and review them to help you decide if they're worth your time and money. Join us next week for a new episode of Side Table, where we talk all things tabletop. Coffee of the batch: Country House Medium Blend, by Two Bears Coffee. Rated 3.5/5 Void Swamps. Questions, comments, or crippling criticism? Visit www.cantripsandcoffee.wordpress.com, email [email protected], or find us on all major social media platforms.
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Cantrips and CoffeeBy Ruin Ortega

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