Hest

9 • Uncoordinated Anthill


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Hest is a long way from finished — a long way from viable, even. It's still riddled with design issues. Let's take a look at one of the big ones: with the current design, there are no mechanisms for coordination. Introducing some of the most obvious coordination mechanisms would violate the spirit of Hest. How should that be fixed? Tune in next week!
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HestBy Ivan Reese

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