Android Bytes (powered by Esper)

A snapshot of Android's camera problems


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On this week's episode, we break down how camera APIs work in Android and why third-party camera apps just can't match the features and quality produced by the stock camera. Long story short, it's a mess. What gives? And what's being done about it?

We're joined by Mohit Shetty, a developer behind Secure Camera, the camera app on GrapheneOS and available to everyone on the Play Store.

  • 01:48 - How does hardware fragmentation make camera app development on Android inherently more challenging than on iOS?
  • 03:52 - Was there anything Google could have done in the early days to make things better?
  • 08:21 - Why don't OEMs bother with making sure third-party camera apps work the same as the stock camera app?
  • 12:27 - What are some features that OEMs can't expose to third-party camera apps through Android's camera API?
  • 17:20 - How does Android's camera architecture work? What is Camera HAL 3?
  • 20:23 - How will Google Requirements Freeze (GRF) affect camera HAL versioning?
  • 24:11 - How do third-party camera apps interface with multiple cameras?
  • 29:28 - What is the Camera2 API?
  • 32:52 - What is CameraX and what can (and can't) it do?

Android Bytes is hosted by Mishaal Rahman, Senior Technical Editor, and David Ruddock, Editor in Chief, of Esper.

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Android Bytes (powered by Esper)By Esper.io