Video games appeal to so many audiences but for a long time low vision gamers have been an afterthought. So what does it take to make a video game accessible?
Jason Canam is the founder and director of Household Games Inc. He tells us how accessibility starts in the initial stages of game design. He describes their new accessible video game ""Way of the Passive Fist"" which is available on X-Box One, PS4 and PC gaming.
This is the March 13, 2018 episode.