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This is a long one, in which we work through a combat encounter and provide running rules and gameplay commentary throughout. We made a mistake, however, with the rules and I went back and plugged in a few interludes of commentary to smooth things out and set up our recognition of the mistake, which we talked about at the end of the episode.
One bit of advice for running combat in AC: make sure you have your Momentum charts and weapon Qualities and Effects lists handy - they will both come up, and there are subtle differences between AC and some other 2d20 titles.
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This is a long one, in which we work through a combat encounter and provide running rules and gameplay commentary throughout. We made a mistake, however, with the rules and I went back and plugged in a few interludes of commentary to smooth things out and set up our recognition of the mistake, which we talked about at the end of the episode.
One bit of advice for running combat in AC: make sure you have your Momentum charts and weapon Qualities and Effects lists handy - they will both come up, and there are subtle differences between AC and some other 2d20 titles.