This video features a new texturing technique for 3D geometry called Tri-Planar Mapping. This mapping technique allows you to create seamless organic texturing with minimal stretching over the 3D geometry. This can be used for a wide variety of texturing requirements. This is achieved by mapping the texture three times on the X, Y and Z axes of the model and than blending the textures together for a clean texture. You might be using this great texturing technique more than you think!