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Prince (2004) defines active learning as "any instructional method that engages students in the learning process. In short, active learning requires students to do meaningful learning activities and think about what they are doing" (p. 223). Faculty facilitate an active learning environment when students are not only passive recipients of knowledge but are also active participants in knowledge creation and assimilation. Some examples of active learning techniques include problem-based learning, hands-on activities, gamification, case-based learning, interactive lecturing, team-based learning, class discussions, simulation, and role-play.
By Teaching and Learning CenterPrince (2004) defines active learning as "any instructional method that engages students in the learning process. In short, active learning requires students to do meaningful learning activities and think about what they are doing" (p. 223). Faculty facilitate an active learning environment when students are not only passive recipients of knowledge but are also active participants in knowledge creation and assimilation. Some examples of active learning techniques include problem-based learning, hands-on activities, gamification, case-based learning, interactive lecturing, team-based learning, class discussions, simulation, and role-play.