The Evil Dungeon Master's AD&D Universe

AD&D - Changing up how Clerics get spells?


Listen Later

In Dragon Magazine #92, Gary Gygax wrote and article discussing that the way Cleric's get their spells isn't really written in stone and you as the DM can change it up a bit.

Clerics and druids have access to all spells without needing spell books, as their powers are granted by their deities. While the rules allow flexibility, experienced Dungeon Masters may alter these to enhance gameplay. The balance of power is crucial, allowing for the removal or addition of spells based on character faithfulness and the campaign’s needs. This can lead to interesting dynamics, such as withholding spells from unfaithful clerics or druids.

Highlights -📜

  1. Clerics and Druids’ Spells: Access to all spells without spell books.
  2. DM Flexibility: Experienced Dungeon Masters can modify rules for better gameplay.
  3. Balance is Key: Maintaining game balance is crucial when altering spells.
  4. Faithfulness Matters: Rewards and penalties based on character faithfulness.
  5. Spells Can Be Withheld: Justifiable reasons exist for withholding spells from characters.
  6. Druidic Abilities: Druids have specific abilities based on their deities.
  7. Character Dynamics: Faith and adherence impact character powers significantly.

  8. ...more
    View all episodesView all episodes
    Download on the App Store

    The Evil Dungeon Master's AD&D UniverseBy The Evil Dungeon Master

    • 4.8
    • 4.8
    • 4.8
    • 4.8
    • 4.8

    4.8

    11 ratings


    More shows like The Evil Dungeon Master's AD&D Universe

    View all
    The Ben Shapiro Show by The Daily Wire

    The Ben Shapiro Show

    153,587 Listeners

    Paint All The Minis Paint Ramble by Dan Adam

    Paint All The Minis Paint Ramble

    37 Listeners

    Save for Half podcast by Save for Half podcast

    Save for Half podcast

    55 Listeners