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Tired of your players memorizing monster stats? This episode is for you. I crack open Dragon Magazine #10 and take a look at the “Random Monsters” article by Paul Crabaugh. We talk about how to roll up completely original creatures on the fly using tables for hit dice, type, limbs, attacks, colors, and even weird traits like “no head” or “commands wolves.” I walk through how to use this tool to surprise your players, mess with expectations, and bring back that old-school mystery every monster used to have.
#ADnD #RandomMonsters #DragonMagazine
Links:
4.8
1111 ratings
Tired of your players memorizing monster stats? This episode is for you. I crack open Dragon Magazine #10 and take a look at the “Random Monsters” article by Paul Crabaugh. We talk about how to roll up completely original creatures on the fly using tables for hit dice, type, limbs, attacks, colors, and even weird traits like “no head” or “commands wolves.” I walk through how to use this tool to surprise your players, mess with expectations, and bring back that old-school mystery every monster used to have.
#ADnD #RandomMonsters #DragonMagazine
Links:
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