Link to original article
Welcome to The Nonlinear Library, where we use Text-to-Speech software to convert the best writing from the Rationalist and EA communities into audio. This is: AI Deception: A Survey of Examples, Risks, and Potential Solutions, published by Simon Goldstein on August 29, 2023 on The AI Alignment Forum.
By Peter S. Park, Simon Goldstein, Aidan O'Gara, Michael Chen, and Dan Hendrycks
[This post summarizes our new report on AI deception, available here]
Abstract: This paper argues that a range of current AI systems have learned how to deceive humans. We define deception as the systematic inducement of false beliefs in the pursuit of some outcome other than the truth. We first survey empirical examples of AI deception, discussing both special-use AI systems (including Meta's CICERO) built for specific competitive situations, and general-purpose AI systems (such as large language models). Next, we detail several risks from AI deception, such as fraud, election tampering, and losing control of AI systems. Finally, we outline several potential solutions to the problems posed by AI deception: first, regulatory frameworks should subject AI systems that are capable of deception to robust risk-assessment requirements; second, policymakers should implement bot-or-not laws; and finally, policymakers should prioritize the funding of relevant research, including tools to detect AI deception and to make AI systems less deceptive.
Policymakers, researchers, and the broader public should work proactively to prevent AI deception from destabilizing the shared foundations of our society.
New AI systems display a wide range of capabilities, some of which create risk. Shevlane et al. (2023) draw attention to a suite of potential dangerous capabilities of AI systems, including cyber-offense, political strategy, weapons acquisition, and long-term planning. Among these dangerous capabilities is deception. This report surveys the current state of AI deception.
We define deception as the systematic production of false beliefs in others as a means to accomplish some outcome other than the truth. This definition does not require that the deceptive AI systems literally have beliefs and goals. Instead, it focuses on the question of whether AI systems engage in regular patterns of behavior that tend towards the creation of false beliefs in users, and focuses on cases where this pattern is the result of AI systems optimizing for a different outcome than merely producing truth. For the purposes of mitigating risk, we believe that the relevant question is whether AI systems engage in behavior that would be treated as deceptive if demonstrated by a human being. (In the paper's appendix, we consider in greater detail whether the deceptive behavior of AI systems is best understood in terms of beliefs and goals.)
In short, our conclusion is that a range of different AI systems have learned how to deceive others. We examine how this capability poses significant risks. We also argue that there are several important steps that policymakers and AI researchers can take today to regulate, detect, and prevent AI systems that engage in deception.
Empirical Survey of AI Deception
We begin with a survey of existing empirical studies of deception. We identify over a dozen AI systems that have successfully learned how to deceive human users. We discuss two different kinds of AI systems: special-use systems designed with reinforcement learning, and general-purpose technologies like Large Language Models (LLMs).
Special Use AI Systems
We begin our survey by considering special use systems. Here, our focus is mainly on reinforcement learning systems trained to win competitive games with a social element. We document a rich variety of cases in which AI systems have learned how to deceive, including:
Manipulation. Meta developed the AI system CICERO to play the alliance-building and world-conquest game Diplomacy. Meta's intentions were to train Cicero to be "largely honest and hel...