
Sign up to save your podcasts
Or


Ubisoft and Google Cloud have extended Kubernetes to support dedicated game servers. Cyril Tovena, a Technical Lead from Ubisoft in Montreal, and Mark Mandel a Developer Advocate at Google Cloud, lead the project. They talk to Adam and Craig about what they had to do, the Agones community, and how you can apply it to your Enterprise Software.
Do you have something cool to share? Some questions? Let us know:
By Abdel Sghiouar, Kaslin Fields4.8
179179 ratings
Ubisoft and Google Cloud have extended Kubernetes to support dedicated game servers. Cyril Tovena, a Technical Lead from Ubisoft in Montreal, and Mark Mandel a Developer Advocate at Google Cloud, lead the project. They talk to Adam and Craig about what they had to do, the Agones community, and how you can apply it to your Enterprise Software.
Do you have something cool to share? Some questions? Let us know:

272 Listeners

289 Listeners

2,005 Listeners

623 Listeners

374 Listeners

151 Listeners

581 Listeners

182 Listeners

348 Listeners

177 Listeners

207 Listeners

311 Listeners

510 Listeners

2 Listeners

72 Listeners