So in this follow up to the discussion about the Xbox-Bethesda showings, I dive into what Capcom had to show. And I have a few minor complaints about a game that I wish they would finally use the RE Engine to make.
So in this follow up to the discussion about the Xbox-Bethesda showings, I dive into what Capcom had to show. And I have a few minor complaints about a game that I wish they would finally use the RE Engine to make.