Realtime Roots

Andrew Crawshaw | Founder of Thunk'd games on his roots in crafting evening-sized games


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Today’s guest is Andrew Crawshaw, the found of Thunk’d.

Thunk’d design evening sized games and this was a great opportunity to pick Andrew’s brains about the processes he has in place when designing these shorter, more narrative driven titles.

With his 20 year history in the games industry, he's shipped titles at The Chinese Room such as Dear Esther, Everybody's Gone to the Rapture and Amnesia: A Machine for Pigs. Andrew’s recent release under Thunkd’d is called The Magnificent Truffle pigs

We dive into many aspects of game development in a small team such as what the messy middle looks like during development, how to design into your constraints and bootstrapping your own projects.

We also discuss how having a small side project can help protect your mental health when working on small projects with limited budgets.

About Andrew Crawshaw
Website: https://linktr.ee/andrewcrawshaw
Twitter: https://twitter.com/andrewcrawshaw

About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley

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Realtime RootsBy Peter Bottomley