In part 3 of the animation series, you will focus mainly on Interpolation and the Tangent handles of keyframes.
Interpolation refers to the animation that is calculated between the keyframes and the different ways in which the curve can be created resulting in different animation.
The Keyframe Tangents are the "small handles" that appear on a keyframe when using smooth interpolation methods. Pulling, breaking and smoothing tangents allow you to further bend and refine a curve to give you exactly the animation you want!