Architects of Imagination

Architects of Imagination

By Architects of ImaginationLeisureVideo Games
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Architects of Imagination episodes

  • FLARB LLC Founder, Demon's Tilt Developer Ralph Barbagallo! Architects of Imagination #13

    FLARB LLC Founder, Demon's Tilt Developer Ralph Barbagallo! Architects of Imagination #13


    LARB LLC Website: https://www.flarb.com
    Ralph Barbagallo is the Founder, FLARB LLC. Game developer and publisher. Developer, designer, and programmer of Mixed Reality, Virtual Reality and Augmented Reality games and experiences. Snapchat Official Lens Creator. Designed and developed the HoloLens Easter Egg hunt for VRLA. Published DEMON'S TILT on Steam, Switch, Xbox, and PlayStation.
    FLARB LLC is a full-service developer and designer of applications, games, and immersive experiences. We create and distribute original IP from scratch, as well as consult with existing teams and build work-for-hire projects for other organizations.
    And it's not all games--as you can see from our client list, we have worked with a wide range of companies from media and entertainment to construction and enterprise.
    ​
    We scale teams to fit the size of the task for maximum efficiency. With our wide network of colleagues and collaborators, we can tackle any task. Especially ones that nobody has ever done before.
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
    Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett...
    Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
    Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
    About Robert Meyer Burnett:
    Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).
    About The Post-Geek Singularity (PGS):
    The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.
    Check out The Post-Geek Singularity for yourself by going to our website: https://thepgs.co/Home

    55 min
  • 0:03 / 46:18 AGE OF EMPIRES, MARVEL SPIDER-MAN, Director, Programmer, JAKE SIMPSON! ARCHITECTS OF IMAGINATION

    "I’m Jake Simpson. No, not that one, that won that singing contest in the UK. Nor am I a footballer. I am from the UK though, born and bred in Herne Bay/Canterbury, before discovering where the railway station was, and eventually finding my way to the US in 1991. At this point I’ve been in the US so long some of my accent is decidedly Mid Atlantic, as the wife charitably puts it.
    I’ve been in the games industry off and on for over 40 years now, my first game development being on the Commodore 64. I’ve done other things in the mean time; I have a degree in computer science from what used to be Hatfield Poly and is now The University of Hertfordshire, and I did some mainframe business programming in Cobol starting out (shudder), but when I came to the US I went back to games and have been here ever since, with some slight detours into Movie Production Land for a few years."
    "’ve worked at Midway, during their golden arcade years, I’ve worked at Raven, when they still did original titles and also licensed stuff. I’ve worked at EA, on The Sims and wrote a fair bit of Sims 2. I did two years on Second Life during their heydey. I’ve worked for Bob Zemekis on some of his mocapped movies, Steven Spielberg on Ready Player One, and most recently, I’ve been working on my own company, TNB Studios (trading as TNBGames), where we are a technology provider for other games and movie studios.
    Plus, I love Doctor Who, Sci-Fi in general, writing, talking, drinking various alcohols, my kids, my dog, and my wife (although probably not in that order. I may be old, but I’m not stupid.)"
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.

    47 min
  • Co-Founder & CCO of Hyperkinetic Studios Tomo Moriwaki! AoI Episode

    Tomo began his career in game design in 1998. Since then he’s worked on everything design related from the small details to the overall strategy across many genres. Highlights include: Spider-Man 2 (2004), Boom Blox (2008), and Medal of Honor (2010). Today he is a co-founder and CCO of Hyperkinetic Studios developing Epic Tavern, a Kickstarter-backed original IP.
    Tomo's Story: https://www.slideshare.net/jessicatam...
    Production
    Medal of Honor (Xbox 360, 2010) Producer
    Medal of Honor (PlayStation 3, 2010) Producer
    Medal of Honor (Windows, 2010) Producer
    Design
    Rise of the Argonauts (Windows, 2008) Additional Design
    Call of Duty: Finest Hour (PlayStation 2, 2004) Treyarch Design - Tillet
    Spider-Man 2 (PlayStation 2, 2004) Creative Director
    Spider-Man 2 (Xbox, 2004) Creative Director
    Spider-Man 2 (GameCube, 2004) Creative Director
    Spider-Man (Xbox, 2002) Lead Game Designer
    Spider-Man (Windows, 2002) Lead Game Designer
    Spider-Man (PlayStation 2, 2002) Lead Game Designer
    Spider-Man (GameCube, 2002) Lead Game Designer
    Max Steel: Covert Missions (Dreamcast, 2000) Designers
    Draconus: Cult of the Wyrm (Dreamcast, 2000) World Builders
    Die by the Sword: Limb from Limb (Windows, 1998) Game Design (Treyarch)
    Die by the Sword: Limb from Limb (Windows, 1998) Level Building
    Die by the Sword (Windows, 1998) Level / Scenario Design
    Art/Graphics
    Die by the Sword (Windows, 1998) Graphics / Artwork
    Thanks
    Yaiba: Ninja Gaiden Z (Windows, 2014) Special Thanks
    Yaiba: Ninja Gaiden Z (Xbox 360, 2014) Special Thanks
    Other
    Epic Tavern (Windows, 2017) Team Epic Tavern
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
    Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
    Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
    About Robert Meyer Burnett:
    Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).
    About The Post-Geek Singularity (PGS):
    The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.

    1 hr 9 min
  • VIDEO GAME DEVELOPMENT VETERAN GREGORY MACMARTIN! AoI Episode #003

    Gregory is an 18 year video game development veteran. Through working with companies such as Cavedog Entertainment, Electronic Arts, Relic Entertainment, Turbine, and Radical Entertainment, Gregory has experienced video game development from many vantage points. Gregory has played principal creative roles for the following titles, among others: “Harry Potter and the Chamber of Secrets PC,” “Incredible Hulk: Ultimate Destruction,” and “Scarface: The World is Yours.” Gregory was also the project lead for Cavedog’s ambitious “Amen: The Awakening” and wrote the original game design treatment for Relic’s “Homeworld.”
    Design
    The Lord of the Rings Online: Shadows of Angmar (Windows, 2007) Additional Design
    Scarface: The World Is Yours (Windows, 2006) Game Designers
    The Incredible Hulk: Ultimate Destruction (PlayStation 2, 2005) Senior Game Scripter
    The Incredible Hulk: Ultimate Destruction (GameCube, 2005) Senior Game Scripter
    The Incredible Hulk: Ultimate Destruction (Xbox, 2005) Senior Game Scripter
    Lords of EverQuest (Windows, 2003) Additional Maps
    Harry Potter and the Chamber of Secrets (Windows, 2002) Lead Game Designer
    Harry Potter and the Sorcerer's Stone (Windows, 2001) Lead Game Designer
    Homeworld (Windows, 1999) Special Thanks for Design
    Aftershock for Quake (DOS, 1996) Level Designer
    Art/Graphics
    Radix: Beyond the Void (DOS, 1995) Graphics / Artwork
    Support
    Homeworld: Remastered Collection (Windows, 2015) Additional Creative Contributions
    Thanks
    Aven Colony (Windows, 2017) Special Thanks Also to
    Homeworld: Remastered Collection (Windows, 2015) Special Thanks for Design
    Screwjumper! (Xbox 360, 2007) Special Thanks
    Homeworld 2 (Windows, 2003) Additional Creative Contributions
    Homeworld: Game of the Year Edition (Windows, 2000) Special Thanks for Design
    Other
    Consortium (Windows, 2014)
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    ​
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
    Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett...
    Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
    Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
    About Robert Meyer Burnett:
    Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).
    About The Post-Geek Singularity (PGS):
    The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.

    48 min
  • BIG BOAT INTERACTIVE'S VIDEO GAME PRODUCER MIKE ARKIN! AoI Episode #002

    #MikeArkin #BigBoatInteractive #videogames
    Michael Arkin has several decades of experience in the video game industry. He has strong experience in managing the game development process from original concept creation all the way through to testing and production.
    Mike worked for the following companies:
    1987 - 1994 - Acclaim - Producer
    1994 - 1995 - Sony Imagesoft - Producer
    February 1997 - June 1998 - Activision - Producer, Battlezone
    June 1998 - July 2002 - Crave Entertainment - Producer
    January 2003 - December 2005 - Zono, Inc. - CEO, Producer
    January 2006 - December 2007 - MumboJumbo - General Manager
    January 2008 - April 2009 - Skyworks - VP, General Manager (Los Angeles office)
    In January 2008, Mike founded Big Boat Interactive, a small developer of iphone and console games.
    Credited on 72 games
    Toy Soldiers HD (2021 on Windows) Big Boat Interactive
    Oddworld: Soulstorm (2021 on Windows) CEO
    Battlezone: Combat Commander (2018 on Windows) Production
    BioShock 2: Remastered (2016 on Windows) Zigo
    Battlezone 98 Redux (2016 on Windows) Developed by Big Boat Interactive
    Man vs. Wild with Bear Grylls (2011 on Wii) Executive Producer
    BioShock 2 (2010 on Xbox 360) Zigo
    Crime Spree (2009 on iPhone) LA Studio Head
    7 Wonders of the Ancient World (2007 on PSP) Executive Producer
    300: March to Glory (2007 on PSP) Special Thanks
    The Warriors (2007 on PSP) The Police
    Dungeons & Dragons: Dragonshard (2005 on Windows) Liquid Special Thanks
    Forgotten Realms: Demon Stone (2004 on Windows) Production
    The History Channel: Alamo - Fight for Independence (2004 on Windows) Production
    Battle for Troy (2004 on Windows) Production
    Everest: The Ultimate Strategy Game (2004 on Windows) Production/Biz Dev Master
    The History Channel: Crusades - Quest for Power (2003 on Windows) Production
    Aliens Versus Predator: Extinction (2003 on PlayStation 2) Executive Producer
    Global Operations (2002 on Windows) Executive Producer/Producer
    X-Bladez: Inline Skater (2002 on PlayStation) Executive Produce
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    ​
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
    Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett...
    Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
    Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
    About Robert Meyer Burnett:
    Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).

    1 hr 12 min
  • THE LAST OF US w/NAUGHTY DOG'S EBEN COOK! AoI Episode #001

    #Ebencook #naughtydog #videogames
    Eben Cook Twitter: @the_eben
    Architects of Imagination Team
    Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!
    ​
    David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.
    Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett...
    Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin
    Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake.
    About Robert Meyer Burnett:
    Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home).
    About The Post-Geek Singularity (PGS):
    The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.
    Check out The Post-Geek Singularity for yourself by going to our website: https://thepgs.co/Home
    Click here for more pages of interest ...
    • Follow us on social media ► https://thepgs.co/3xc9Aqz
    • Send us letters ► https://thepgs.co/35oCubH
    • Join the PGS Community online ► https://discord.gg/rSfFFWVnbv
    • Join The PGS Members Community on YouTube ► https://thepgs.co/PGSJoin
    • Daily Transmissions from the Post-Geek Singularity ► https://thepgs.co/DTX
    • Sign up for our Newsletter(s) ► https://thepgs.co/NewsletterSignUp
    • More links of importance for Imagination Connoisseurs ► https://thepgs.co/LINKS

    34 min
  • Architects of Imagination Podcast Show

    Architects of Imagination Podcast Show

    David Johnson Martika Ibarra
    UndertoneFX
    Naughty Dog
    Martika Ibarra - Designing Hollywood Producer
    #sega #videogames #nintendoswitch #nintendo #segagenesis #xbox #xbox360 #playstation #ps4 #ps1 #arcade #videogaming #twitch #videogameroom #gamer #podcast #gameon #gameover #gamedev #callofduty #mariobros #mariobrothers #gamingcommunity #podcastshow #virtual #visualeffects #halo #gaming #callofduty #fortnite

    2 min

About Architects of Imagination

From the publisher's feed

Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS!