Next Gen Video Game Theory

Are Samurai Video Games the Future?


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What's up, guys? Welcome back to another episode of next gen gaming theory by Nick. Awesome. And I just want to talk to you guys today about Samurai games, are these games going to just continue on? Are they something that as a fad, I feels like to me these games are something that is definitely going to continue on. And the reason I say that is we got Noah, we got Noah too. And we got a lot of mechanics coming from Star Wars Jedi fallen order that are based upon the samurai games and also Dark Souls, and all these other platform games that are third person, kind of lewd slash really tough, challenging games that are not easy to be games. So Noah is kind of this game on PlayStation, that you're a samurai and you're trying to travel through and be mythical beast and survive in Japan. And you also have the new game goes to Shima, which a did a really good job. So this is really going to bring that Samurai culture to life. So maybe this is going to create this enlightenment of Japanese culture because of these games, that hasn't been really explored as much on the western side. So if they're able to kind of meet halfway in regards to that, and just looking back in recent memory, it hasn't been really explored since Total War, did their version of Japan deeply by Western audiences, who were not already into that Samurai culture, so what we're going to see is, I think we will get a lot more Samurai games, yes, they're challenging, yet, they are really great RPGs if you really get into them. And the Japanese RPG aspect is definitely there, or it's a longer dialogue, challenging parts, you're going to spend many hours playing the game, we're probably going to have to invest over 50 hours to beat the game. But to be honest with you like Assassin's Creed Odyssey was over 50 hours, and people still beat that. So maybe that's not a valid excuse. But when you look at these games, they really bring that ability to immerse yourself in the Japan culture and learn from it and learn the mythologies and learn why it is the way it is. And then you're also a samurai. So you kind of get to read the culture of what it means to be a samurai. And there's so many different lanes here. And then also like the sword combat is really good. And Noah, for instance, there's low stances, there's high stances, there's kind of these backwards stances. And you don't really realize there's all these sorts of stances until you play a game like that. And then you also get more of a blocking, and how to attack the correct way and when to use your power attacks and when not to use those power attacks. And it can really give you a target of just to improve personally, just from a combat perspective. And and also looking at from a game perspective, you're learning a lot about how Samurai used to fight how, how this is brought into the mold. And I think this is a really neat concept that will get kind of expanded in the future, as we see this coming into fruition, as we saw the ghost of Tsushima really taking off in the United States. And I think what you're gonna see, it was actually like one of the top PlayStation games almost ever. And I don't think that was just due to COVID-19 I think this game had a lot of hype to it, they did a really great job of marketing it. And that marketing just paid off for them. They did like those trailers and I was like, I want to play this game. And the whole idea of foxes and going into the Japanese mythology about what that actually is and how you could travel those shrines and, and take on the mythology part of those games really brings it and people got really excited about this game before it ever came out. I remember people talking about it. And some people didn't want to have the mythology, they just want to have a kind of like a samurai experience. So I think that can definitely be explored in a lot of different games. From that aspects. That's not that big of a deal. But th
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Next Gen Video Game TheoryBy Next Gen Video Game Theory