I have a mono-colored deck of every other color and had been toying around with the idea of a mono-green deck, my previous thought had been a Pir, Imaginative Rascal, Super Friends deck. So, I was pretty much primed to build a mono-green deck.
I had Titania, Protector of Argoth, and it was good, but people didn’t much like playing against it (and it was pretty linear).
I also had a Yeva, Nature’s Herald deck (because OF COURSE I did). It was fine too, pretty much a good stuff deck, but I didn’t really enjoy playing it that much.
I have been wanting to build a mono-green deck for some time now.
Let’s talk for a few minutes about how awesome mono-colored decks are.
So much room for utility lands!
I’m running 7 Utility lands that do NOT tap for green.
Restrictions breed creativity. There’s just a lot of things you can’t do in a mono-colored deck (although Green is one of the better ones I think).
Lots of basics, and lots of ways to fetch basics!
Ashaya does something new/unique. I remember when the card was spoiled, people were like “Yeah, now I don’t care about my opponents playing Cyclonic Rift.” I remembered agreeing with that point, but also noting that they probably just wouldn’t play it, or would deal with Ashaya first. I hadn’t thought about the other side of this coin, but we’ll get to that later.
It’s really fun just thinking about all of the crazy things you can do in this deck, and imagining all of your creatures as lands.
Why is this deck awesome/something listeners would want to play?
Average CMC 3.56 (I might try to bring this down some)
8 Mythic
44 Rare
18 Uncommon
7 Common
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37 Creatures
1 Planeswalker
8 Artifacts
5 Enchantments
5 Instants
4 Sorceries
39 Lands
Stats
Greater Good (Oh man this card was NUTS when I played the deck. Along with Multani, Yavimaya’s Avatar)
Return of the Wildspeaker
Great Henge
Guardian Project
Rishkar’s Expertise
Beast Whisperer
Card Draw
Early creatures are super good because they give you a chance to “setup” for the turn when you play your Commander.
Arbor Elf
Beanstalk Giant
Wood Elves
Harvest Season - Imagine the MCL of having 3 early creatures, say Wall of Blossoms, Wood Elves, and Elvish Reclaimer out. Casting your Commander on Turn 4 (thanks Wood Elves!) and then tapping your 3 creatures to cast Harvest Season, and fetching up 3 Lands. I’m not sure this card is great in here (Might be better in a token deck), but I’ve always wanted to try it out.
Green Sun’s Zenith to go get Dryad Arbor (This was great with Guardian Project in play!)
Ramp
Magus of the Candelabra
Untapping lands (especially more than one at a time)
Oblivion Stone
Boompile
Sword of Feast and Famine
Take advantage of all your creatures being lands (this is the other side of the Cyclonic Rift, that I hadn’t considered, running these in your deck, and being proactive with the effect)
Titania, Protector of Argoth - Hard to wrath if this AND your commander are out.
Gaea’s Liege - I’ve always loved this card, and you can do some broken stuff with it and Leyweaver
Sylvan Safekeeper is a creature sac outlet in this deck. It’s super good in here!
Sylvan Advocate is a 2 mana 4 / 5 that double anthems your whole team!
Quirion Ranger - Imagine Bouncing your Eternal Witness to Untap your Gaea’s Liege. Or your Wall of Blossoms to untap your Ulvenwald Tracker
Scryb Ranger
Temur Sabertooth
Reusing Enters the Battlefield triggers
Cloning your creatures with Vesuva! I did the fun thing, I cast Ulvenwald Hydra, got a Vesuva to copy the Hydra, and then with the hydra-copy, fetched up Reliquary tower (because I had Greater Good in play)
Fun stuff
So what do you think about this deck? Does it sound fun? Are there any spicy cards you would include? Let us know!
I have a mono-colored deck of every other color and had been toying around with the idea of a mono-green deck, my previous thought had been a Pir, Imaginative Rascal, Super Friends deck. So, I was pretty much primed to build a mono-green deck.
I had Titania, Protector of Argoth, and it was good, but people didn’t much like playing against it (and it was pretty linear).
I also had a Yeva, Nature’s Herald deck (because OF COURSE I did). It was fine too, pretty much a good stuff deck, but I didn’t really enjoy playing it that much.
I have been wanting to build a mono-green deck for some time now.
Let’s talk for a few minutes about how awesome mono-colored decks are.
So much room for utility lands!
I’m running 7 Utility lands that do NOT tap for green.
Restrictions breed creativity. There’s just a lot of things you can’t do in a mono-colored deck (although Green is one of the better ones I think).
Lots of basics, and lots of ways to fetch basics!
Ashaya does something new/unique. I remember when the card was spoiled, people were like “Yeah, now I don’t care about my opponents playing Cyclonic Rift.” I remembered agreeing with that point, but also noting that they probably just wouldn’t play it, or would deal with Ashaya first. I hadn’t thought about the other side of this coin, but we’ll get to that later.
It’s really fun just thinking about all of the crazy things you can do in this deck, and imagining all of your creatures as lands.
Why is this deck awesome/something listeners would want to play?
Average CMC 3.56 (I might try to bring this down some)
8 Mythic
44 Rare
18 Uncommon
7 Common
---
37 Creatures
1 Planeswalker
8 Artifacts
5 Enchantments
5 Instants
4 Sorceries
39 Lands
Stats
Greater Good (Oh man this card was NUTS when I played the deck. Along with Multani, Yavimaya’s Avatar)
Return of the Wildspeaker
Great Henge
Guardian Project
Rishkar’s Expertise
Beast Whisperer
Card Draw
Early creatures are super good because they give you a chance to “setup” for the turn when you play your Commander.
Arbor Elf
Beanstalk Giant
Wood Elves
Harvest Season - Imagine the MCL of having 3 early creatures, say Wall of Blossoms, Wood Elves, and Elvish Reclaimer out. Casting your Commander on Turn 4 (thanks Wood Elves!) and then tapping your 3 creatures to cast Harvest Season, and fetching up 3 Lands. I’m not sure this card is great in here (Might be better in a token deck), but I’ve always wanted to try it out.
Green Sun’s Zenith to go get Dryad Arbor (This was great with Guardian Project in play!)
Ramp
Magus of the Candelabra
Untapping lands (especially more than one at a time)
Oblivion Stone
Boompile
Sword of Feast and Famine
Take advantage of all your creatures being lands (this is the other side of the Cyclonic Rift, that I hadn’t considered, running these in your deck, and being proactive with the effect)
Titania, Protector of Argoth - Hard to wrath if this AND your commander are out.
Gaea’s Liege - I’ve always loved this card, and you can do some broken stuff with it and Leyweaver
Sylvan Safekeeper is a creature sac outlet in this deck. It’s super good in here!
Sylvan Advocate is a 2 mana 4 / 5 that double anthems your whole team!
Quirion Ranger - Imagine Bouncing your Eternal Witness to Untap your Gaea’s Liege. Or your Wall of Blossoms to untap your Ulvenwald Tracker
Scryb Ranger
Temur Sabertooth
Reusing Enters the Battlefield triggers
Cloning your creatures with Vesuva! I did the fun thing, I cast Ulvenwald Hydra, got a Vesuva to copy the Hydra, and then with the hydra-copy, fetched up Reliquary tower (because I had Greater Good in play)
Fun stuff
So what do you think about this deck? Does it sound fun? Are there any spicy cards you would include? Let us know!