Nuclear energy is no joke, and to
train to work in the field can be risky and costly… unless you're
training in a virtual environment. That's the kind of technology
Shachar "Vice" Weis, co-founder of VRAL, has been
developing for the last several years. Alan and Vice discuss the pros
and…well, are there really any cons to non-radioactive training
simulations?
Alan: Welcome to the XR for
Business Podcast with your host, Alan Smithson. Today's guest is a
great friend, Shachar "Vice" Weis. He's a software
developer with 25 years experience. He's worked in many fields and
disciplines, from ancient mainframes to tiny system-on-chip units.
Vice has extensive experience with 3D frameworks, game development,
robotics, UX design, and automation. He has broad the R&D
experience from managing an R&D in a startup environment, to
developing enterprise solutions in HP Labs and leading an R&D
team in the Israeli Navy Computer Center. Vice's worked in many
areas, including datamining, web development, virtual reality, 2D and
3D graphics, image and video processing. And he brings acute
analytical skills, system system-wide vision, and experience with
clients and knowhow in R&D work methodologies. You can learn more
about his company, Packet39, it's packet39.com.
Vice, welcome to the show, my friend.
Vice: Hey, good morning. Thanks
for having me.
Alan: It's my pleasure. I'm
really excited. Your presentation is at Virtual Reality Toronto
meet-up was mind-blowing. I got there and I sat down, and all of a
sudden this guy on stage is talking about nuclear reactors and using
Hololenses for training and virtual reality training and simulators.
And I was sitting there with my mouth open the whole time, taking
photos and trying to capture all of the goodness. And I'm really
honored to have you on the show. How did you get into nuclear? Like,
what happened there?
Vice: Well, as most things in
life, it was mostly chance. I met a guy at VRTO -- the Toronto VR
conference -- three years ago, and he was working for a company that
provides services for nuclear power, specifically Oakajee here in
Canada. And we got to talking and we understood that there was a lot
of a lot of need and virtual reality could solve some really
interesting problems. And we took it from there.
Alan: VRTO, it's a small
conference, but man, the level of quality of the attendees and the
speakers at that conference every year is just phenomenal. And it
feels like the show keeps getting smaller but more important in its
stature. So it's cool to hear that you--
Vice: It's getting smaller and
more condensed and I've given a talk at VRTO every year in the last
three years and every time it was--
Alan: Yeah, it's amazing. This
is the first year I missed it. I was traveling, but I'm really
excited to see what comes next year because I know it got smaller,
but it just got-- the people that attended it are really deep into
this stuff. So tell us about this nuclear reactor training, kind of
what was the first step with that? How do you start training people
in VR for nuclear facilities?
Vice: Well, there's a lot of
stuff you can do in VR and a lot of stuff that you shouldn't. And the
trick is finding the correct path. We started with a proof of concept
project, that was the airlock. And this was new to me as well. I
didn't have any experience in nuclear power specifically, back then
when we started. And it turns out that the entire core, the entire
facility where the core is housed is airtight. And to get in and out,
you have to go through an airlock, which is very similar to a
submarine airlock. It is very small. It has a very big metal door.
And it's pretty terrifying, especially if you haven't done i