On this episode of the Backlog Battle Podcast, Alex invites Kyle Seeley, the creator of Emily is Away, for a rousing interview about game development, the origins of Emily is Away and *gasp* not growing up in the NES era! We also talk about him going to school for game design, his exposure to independent gaming while at school, narrative based games, Super Mario Odyssey, his experiences growing up with console FPS controls, Witcher 3, the Fallout series, Alex selling him on the idea of playing FFXIV, inspirations of Emily is Away, breaking down the game into chapters, stories from game development past, importance of scope, Life is Strange, and the Emily series as a sort of biography! Follow Kyle Seeley on Twitter: https://twitter.com/kyleseeley23 Play Emily is Away and Emily is Away Too! http://emilyisaway.com Use our Amazon link http://bit.ly/amazonbacklogbattle and save 20% on all brand new games if you’re an Amazon Prime member! YouTube: http://youtube.com/mybacklogbattle Twitter: http://twitter.com/mybacklogbattle Facebook: http://facebook.com/mybacklogbattle Instagram: http://instagram.com/mybacklogbattle Discord: http://bit.ly/bbadiscord Questions? Comments? Suggestions? Email us at
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