Become A Game Composer

Become A Game Composer

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Become A Game Composer episodes

  • Ep 25: Overcoming the Fear of Rejection as a Composer | Interview with Austin Wintory (Journey, Erica)
    In this recent interview with composer Austin Wintory (Journey, Erica), we discuss how to overcome the fear of rejection and much more! Listen in to our chat...0:00 Let's Go! 0:40 Catching up on current projects 6:33 How has 2020 effected your career? 11:54 What do you predict for the future of the film & TV industries? 20:48 What advice do you have for composers early in their career who want to pursue multiple industries? 28:33 Have a posture of Yes 37:39 How do you brand yourself as someone who writes for multiple industries? 45:14 Misconceptions of the Business Artist 57:11 What have you changed your mind about in the last few years? 1:09:57 John Williams and the Future of Star Wars music 01:13:28 Overcoming the Fear of Rejection and writing Demos
    1 hr 19 min
  • Ep 24: How to Focus as a Music Composer | Audience Q&A with Alec Weesner
    In this recent Audience Q&A chat with Alec Weesner, we discuss how to focus on building a career as a music composer. Topics include growing a YouTube channel, building an audience, creating music products, taking financial risks through investing, approaching AAA composers during this COVID-19 season, becoming a specialist, & working with other composers to grow faster. Listen in to our conversation! ✅ Recommended Reading – "Success Is Not An Accident" by Tommy Newberry: https://amzn.to/2KKB0xE *This Amazon affiliate link supports my channel at no additional cost to you.
    40 min
  • Ep 22: I'm Stuck on My First Game Soundtrack | Audience Q&A with Daniel Keating
    In this recent Audience Q&A, Daniel Keating asks how to get un-stuck on his first game soundtrack where he's been asked to write in a music genre he's not passionate about. He knows that as a composer early in his career he needs to say Yes to as much as possible, but at what cost? Listen in to our conversation...
     
    TIMECODE: ========= 0:00 Welcome 2:03 Should I put my music on Spotify? 5:57 How should I market my music with social media? 12:46 How do I finish a game soundtrack I'm not passionate about? 22:32 How to hire help to focus on your strengths 23:44 How do I get more film music jobs? 29:42 How to take advantage of this COVID-19 season ✅ New to the show? Come join the Become A Game Composer Discord community: https://discord.com/invite/fdQfrxh
    32 min
  • Ep 18: From Rare to Freelancer | Interview with Grant Kirkhope (Banjo-Kazooie, Mario + Rabbids)
    In this recent chat with Grant Kirkhope (legendary composer for Banjo-Kazooie, Goldeneye 007, Donkey Kong 64, Mario + Rabbids: Kingdom Battle, and many more!), we discussed the core differences between being a staff composer & a freelancer. We tackle how to negotiate better game music contracts and how to be flexible with game developers to better serve their games and ultimately build a lifelong career as a game composer.
     
    ✅ Download my free guide 10 Steps to Become a Game Composer ($17 value!): https://www.stevenmelin.com/10steps
    55 min
  • Ep 17: How to Organize Computer Files as a Game Composer Across 6 Drives
    Let's explore my 6 computer drives (x2 internal SSD, x4 external HHD) and how I organize them for maximum efficiency as a music composer on a budget PC...all for instantaneous loading times.
    ⚡ My favorite internal SSD: https://amzn.to/35Bhr1z ⚡ My favorite external HDD, USB 3.0: https://amzn.to/34t5GuL ⚡ My favorite backup HDD with power supply: https://amzn.to/3mlKwF6
    *These Amazon Affiliate links support my business at no additional cost to you. Thanks for you support!
     
    MY DRIVE BREAKDOWN:
    Windows: 1 TB internal SSDSamples: 2TB internal SSD Samples 2: 5TB external HDD Projects: 2TB external HDD Media: 2TB external HDD Backup: 3TB HDD with power supply ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions
    16 min

About Become A Game Composer

From the publisher's feed

Welcome to the Become A Game Composer podcast where I help you support your family composing game music online. I'm your host Steven Melin and I release new episodes every Wed @ 10am EST. Topics…