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Liking FLAMA? Buy us a coffee and support us ☕!Michael Carter is a Senior Systems Designer at Cloud Chamber working for the new BioShock 4 game! In today's episode, Michael breaks down how to create effective systems by using:
1. Empathy in Game Design.
2. Player Behavior and Psychology.
3. Saying Yes to The Player.
4. Seamless Design.
By ÁngelLiking FLAMA? Buy us a coffee and support us ☕!Michael Carter is a Senior Systems Designer at Cloud Chamber working for the new BioShock 4 game! In today's episode, Michael breaks down how to create effective systems by using:
1. Empathy in Game Design.
2. Player Behavior and Psychology.
3. Saying Yes to The Player.
4. Seamless Design.