insights from technology delivery

Behavioural anti-cheating in gaming - an interview with Marcus Desai


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Part 3 of 3 in the series, Delivering behaviour-based gaming anti-cheat through Data Science as a Service, with Marcus Desai. In this final part, Marcus talks about how the cheating industry for games is out playing the gaming industry, particularly in Formula 1. He then presents a solution through the use of data driven behavioural analysis.

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insights from technology deliveryBy archi.tech