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Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.
Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.
About Benni Hill
Studio: https://www.bonsai-collective.com/
X: https://x.com/Benni_Hill
About Peter Bottomley
Studio: www.whitepapergames.com
X: x.com/pete_bottomley
Benni Hill is the Creative Director at Bonsai Collective developing Luna Abyss.
Benni and I had similar trajectories into the games industry, founding our first studio together over 12 years ago (as of recording in 2024) so this discussion focuses on early trials and tribulations of making a game over 4 years without income, how Benni thinks about Creative Direction, and building a new team in Bonsai Collective.
About Benni Hill
Studio: https://www.bonsai-collective.com/
X: https://x.com/Benni_Hill
About Peter Bottomley
Studio: www.whitepapergames.com
X: x.com/pete_bottomley