
Sign up to save your podcasts
Or
Welcome to Between 2 Servers! In Episode 2, host Glenn Fiedler (@gafferongames) chats to Respawn Lead Engineer Samy Duc (Apex Legends, Gears of War, Ghost Recon, The Crew, Assassin's Creed). Together, they explore P2P vs Client/Server, Latency and Matchmaking.
Samy confesses his love of P2P (is he a masochist?), digs deep into the challenges of matchmaking and both guys end up sharing some stories about classic game bugs.
Stay tuned and subscribe for more Between 2 Servers, where we journey out beyond the edge of cloud networking and game development to take a look at what the future might hold for netcode and multi-player gaming. Videos of our episodes are also available: https://www.youtube.com/channel/UCGpJ_yoby4iRNUn2gCjxHNA
For more info on reducing latency, jitter and packet loss for multi-player games, visit: https://www.networknext.com/
Now, you control the network.
Welcome to Between 2 Servers! In Episode 2, host Glenn Fiedler (@gafferongames) chats to Respawn Lead Engineer Samy Duc (Apex Legends, Gears of War, Ghost Recon, The Crew, Assassin's Creed). Together, they explore P2P vs Client/Server, Latency and Matchmaking.
Samy confesses his love of P2P (is he a masochist?), digs deep into the challenges of matchmaking and both guys end up sharing some stories about classic game bugs.
Stay tuned and subscribe for more Between 2 Servers, where we journey out beyond the edge of cloud networking and game development to take a look at what the future might hold for netcode and multi-player gaming. Videos of our episodes are also available: https://www.youtube.com/channel/UCGpJ_yoby4iRNUn2gCjxHNA
For more info on reducing latency, jitter and packet loss for multi-player games, visit: https://www.networknext.com/
Now, you control the network.