Between 2 Servers | Network Next

Between 2 Servers | Network Next EP02 // P2P vs Client/Server & Matchmaking with Respawn Lead Engineer Samy Duc


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Welcome to Between 2 Servers! In Episode 2, host Glenn Fiedler (@gafferongames) chats to Respawn Lead Engineer Samy Duc (Apex Legends, Gears of War, Ghost Recon, The Crew, Assassin's Creed). Together, they explore P2P vs Client/Server, Latency and Matchmaking.

Samy confesses his love of P2P (is he a masochist?), digs deep into the challenges of matchmaking and both guys end up sharing some stories about classic game bugs.

Stay tuned and subscribe for more Between 2 Servers, where we journey out beyond the edge of cloud networking and game development to take a look at what the future might hold for netcode and multi-player gaming. Videos of our episodes are also available: https://www.youtube.com/channel/UCGpJ_yoby4iRNUn2gCjxHNA

For more info on reducing latency, jitter and packet loss for multi-player games, visit: https://www.networknext.com/

Now, you control the network.

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Between 2 Servers | Network NextBy Glenn Fiedler