Bithell Games Podcast

Bithell Games Podcast: Season 2, Episode 04


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Join Mike and Alexander as they check back in on The Division and Darkest Dungeon, and the spend time talking about approaches to pitching prototypes in Studio Happenings. And in "Reader" Mail, it's all about the pros and cons of structured/agile development.

1:41 - The Division 3:39 - Darkest Dungeon 8:04 - Studio Happenings: Pitching a Game 17:55 - "Reader" Mail: Handling Prototype & Feature Timelines

--SUBSCRIBE-- iTunes: https://itunes.apple.com/us/podcast/bithell-games-podcast/id1065880449 Stitcher: http://www.stitcher.com/podcast/bithell-games-podcast Google Play Music: https://play.google.com/music/m/Iey34nbhc5o3k4x5z4uzx4vcsz4?t%3DBithell_Games_Podcast RSS: http://bithellgames.libsyn.com/rss

--"READER" MAIL JINGLE-- Michael Schoonmaker - https://twitter.com/Schoonology

--SOCIAL-- Twitter: https://twitter.com/mikeBithell - https://twitter.com/Sliwinski - https://twitter.com/volumegame Email: [email protected]

--BUY VOLUME-- Steam: http://store.steampowered.com/app/365770/ PSN: https://store.playstation.com/#!/games/volume/cid=UP1261-CUSA02943_00-VOLUMEPS4GAME001

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Bithell Games PodcastBy Bithell Games

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