
Sign up to save your podcasts
Or


The provided text outlines the scope of a six-hour audio lecture designed for C++ developers entering the Blink web development team. This lecture will thoroughly cover Blink's architectural design and its interaction with HTML/CSS specifications, providing insights into how new features are proposed and standardized through organizations like W3C and WHATWG. Furthermore, it will explain Google and Chromium's best practices for implementation, testing, and team communication, while also detailing the C++ architectural patterns prevalent within Blink, particularly in its style and layout subsystems. Finally, the lecture will instruct on writing web-platform and browser tests and interacting with various internal layers such as the DOM, Style Engine, and Compositing.
By Free DebreuilThe provided text outlines the scope of a six-hour audio lecture designed for C++ developers entering the Blink web development team. This lecture will thoroughly cover Blink's architectural design and its interaction with HTML/CSS specifications, providing insights into how new features are proposed and standardized through organizations like W3C and WHATWG. Furthermore, it will explain Google and Chromium's best practices for implementation, testing, and team communication, while also detailing the C++ architectural patterns prevalent within Blink, particularly in its style and layout subsystems. Finally, the lecture will instruct on writing web-platform and browser tests and interacting with various internal layers such as the DOM, Style Engine, and Compositing.