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This week's episode is a continuation of our conversation with Dan DiIorio of Luck Be A Landlord and Maze Mice, and Brian Long, dev and designer of Ballionaire. Our conversation kicks off from my, at this point, repeated take about roguelike deck builders and board games, and leads us somewhere in the zone of the vibe-y-ness of PUBG.
By Harry Dean HudsonThis week's episode is a continuation of our conversation with Dan DiIorio of Luck Be A Landlord and Maze Mice, and Brian Long, dev and designer of Ballionaire. Our conversation kicks off from my, at this point, repeated take about roguelike deck builders and board games, and leads us somewhere in the zone of the vibe-y-ness of PUBG.