
Sign up to save your podcasts
Or


The board gaming community is great for a number of reasons. One of them is that all sorts of people that are big names in the industry are often also incredibly approachable and kind. So when I discovered that Geoff Engelstein, designer of games like Space Cadets, Fog of War, and Dragon & Flagon to name just a few, lived within a short drive of me, I knew I had to get him on the show. After a criminally over-long stretch of time, I finally got that interview scheduled and recorded to share with you folks.
In this episode of bonus content – we talk about the board game community, game design, and some of Geoff’s upcoming titles.
 By Luke Navarro and Mike Perna
By Luke Navarro and Mike Perna5
2323 ratings
The board gaming community is great for a number of reasons. One of them is that all sorts of people that are big names in the industry are often also incredibly approachable and kind. So when I discovered that Geoff Engelstein, designer of games like Space Cadets, Fog of War, and Dragon & Flagon to name just a few, lived within a short drive of me, I knew I had to get him on the show. After a criminally over-long stretch of time, I finally got that interview scheduled and recorded to share with you folks.
In this episode of bonus content – we talk about the board game community, game design, and some of Geoff’s upcoming titles.